

One of my favourite videogames is Lumines. I discovered it a few years ago after buying a second-hand PS Vita and then buying the Switch version which I’ve been playing since then.
Lumines is the kind of game I love: Fun, light, music-driven and does not require much investment, you pick it up, play for 20 min and that’s it.
But the most interesting thing about Lumines is how it combines sound, light, visuals, haptics, and music’s tempo to create a rich and engaging experience.
It creates a unique sensory experience — Synesthesia
Synesthesia is a perceptual phenomenon in which stimulation of one sensory or cognitive pathway leads to involuntary experiences in a second sensory or cognitive pathway.
Tetsuya Mizuguchi, the creator of Lumines, has dedicated his career to this genre, releasing numerous other video games based on the concept.
We believe Mizuguchi is the first in the gaming industry to have built a career on synesthesia: he has been able to make players “feel” sound and colors when smashing buttons on a joypad.
Synesthesia in Video Games
So if you are thinking about some lightweight game to play over the weekend, you should play Lumines!
Have a great weekend.